Tekken 7 | Review

Writing about games had never been easy, however its fun and interesting when we get our hands on something special and compact. Tekken 7 is one such game that’s just like it. Tekken 7 is a fighting game developed and published by Bandai Namco Entertainment. The game is the ninth installment in the Tekken series, and is powered by the award winner Unreal Engine. Tekken 7 takes all of the franchise’s changes and refines them further. To say that Tekken 7 has deep combat would be an understatement. On a purely mechanical level, Tekken 7 is a deep, strategic fighter, with new visuals that benefit from new, more powerful hardware.The introduction to Tekken 7’s pace comes from The Mishima Saga, the ambitious new story mode created for the console and PC versions (as opposed to the arcade). The Mishima Saga explores the healthy and emotionally stable relationships within the Mishima clan, where sons are obsessed with murdering their fathers and fathers can’t help but throw their sons into the nearest lava pit. Heihachi, his son Kazuya, and his grandson Jin all maneuver trillion-dollar corporations with militaries more advanced than most industrialized nations while trying to take each other out. While The Mashima Saga does attempt to portray Heihachi in an understanding light by giving motivation for his infamously chucking Kazuya into an erupting volcano decades ago, it is hard to find sympathy for any of the scions of the Mishima family. t7    Speaking about gameplay, it’s an entirely more organic, sandbox-y fighter than the competition—a fluid, unpredictable and constantly exciting game of incredibly accurate hitboxes and anything-can-happen cause and effect. It’s logical, fair and makes total sense, but it also wants you to know that a ludicrous, woop-inducing turnaround can happen at any given moment. If you’re willing to put everything on the line, maybe it will. If Street Fighter is like fisticuffs chess, then Tekken’s faster, more explosive, more intimate and improvisational, laterally-focused game is like Geometry Wars with roundhouse kicks. It’s an instinct-driven ‘feel-fighter’ where learning the basics of a character is about exploration over academia.That’s something to get excited about. The rage system introduced in Tekken 6 has been expanded to include rage arts, flashy super moves that trade the increased damage of rage mode for a 30 percent hit to the enemy’s health gauge. There are also rage drives, powerful moves that grant a player frame advantage to blocks and open up new combos. Both types of moves offer good comeback potential for players finding themselves on the wrong end of their health bar. These new rage mechanics add some excitement to lopsided fights without being obnoxiously overpowered. t71.jpgThere’s also power crushes, special moves that allow players to power through enemy attacks, ignoring high and mid attacks. These slow-but-strong blows are also excellent for turning the tide of battle, but they’re easily avoided by seasoned opponents.The bound system from Tekken 6, which produced some spectacular but unrealistic juggling combos as characters bounced off hard concrete into the air, has been replaced with the screw attack system. Now, characters twist sideways when landing after launched. Sidestepping has been slowed down across the board, making the game more about ducking and blocking than sliding. And combo scaling changes mean that keeping your opponent in the air longer yields diminishing returns, which makes stringing together moves more strategic. The changes made to Tekken 7’s combat system all lend themselves nicely to the brutal, up-close and personal battles the franchise is known for. Where other fighting games use story mode as a means to introduce players to the fighting mechanics and various systems, Tekken 7 feels like it really just wants to get this bit over with. It even offers simplified special moves to help players breeze through the fighting sequences.Since the introduction of online play to home consoles, fighting games have been struggling to find a good balance between single-player and multiplayer content. Some games, like the recently-released Injustice 2, nail it. Tekken 7 is a competitive multiplayer fighting game with an eye for online play.While the game’s story may be impenetrable for newcomers, it’s ultimately a way to get a taste for the combat styles of Tekken 7’s various characters. Not that it makes learning the ropes particularly easy. There’s little in the way of training for beginners, except some general instructions and a dummy-combat practice mode.

The roster of entire playable characters in Tekken 7

With 36 fighters on launch are series regulars including Law, King, Lee and Paul, and new additions such as the cat-loving, Japanese-culture freak Lucky Chloe and a Saudi Arabian soldier called Shaheen, who wears a red and white checkered shemagh as if that’s the defining quality of someone from Saudi Arabia. Cultural sensitivity aside, it’s a nicely balanced roster that even makes room for Street Fighter’s Akuma, who turns up and looks grumpy in the story mode as well. Tekken 7 truly is a hallmark, a fighting game crafted with obvious affection. It strikes a fine balance between accessibility to series newcomers and retaining much of its technical traditions. The soundtrack is an electronic treat, and while the story can at times seem a bit cliche, the fact that it never takes itself too seriously lets it bring in a tremendous amount of flexible character customization. With this, Tekken 7 has already become a fan favourite and has been fruitful to the wait. Tekken 7 is out across pc, playstation 4 platforms and make sure to own a copy for yourself.


8 thoughts on “Tekken 7 | Review

    1. Hologram says:

      I know what it feels to be like it. I had already smashed 2 keyboards while playing this game. I am yet to see the full potential of the game such as undiscovered combos and stuff , You know what I am saying, right???

      Liked by 1 person

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s